3.19.2005

The Lunatic Fringe

There were a few interesting developments in Puddleby this week. I don't pay too much attention to the grand quests that the gods set before us, because my strength and skills are not yet up to most of the challenges involved. On the mainland holiday of St. Patrick's Day, however, I got caught up in the quest to track down the elusive Orga Ire, a small and harmless-looking green orga that our mystics said had to be found, lured back to OC1, and sacrificed in the presence of a mystic.


Dozens of exiles roamed the lands until the Ire was found. He looked like a weakling, but looks were truly deceiving. He was very powerful, and he had a LOT of friends, as you can see from the sketches below (the Ire is the lone little green guy near the bottom of both images -- click either one to see a larger version):


big spawn in the passesbig spawn in the passes




Although I spent a lot of time fallen or being dragged around on a chain during this quest, it was a lot of fun. It was a bit chaotic, which sometimes frustrates me, but this time I just relaxed and ran around trying to heal fallens as best I could. I had to retire to the library long before the quest was accomplished, unfortunately.


A new scroll to visit

Before I forget, check out the new scrolls just started by my clansis and fellow Femme Fen, Sian: Sian's Purrings. You go, Sian!


Clan hunt to the Fringe

Our latest Clan Destine hunt took us through NWF to muddy NF to the Fringe. The others got a little bored with the Fringe, I think, because we ran into mostly junk and not a lot of critters that provided the strong fighters with real experience. The fighters bashed a couple of Orga Zerks that ended up being only dispatches for them. I didn't do much tagging, just hung out, healed when needed, and tried out my pathfinding skills.


I've been studying diligently with the Marsh Hermit. In the past I've found it to be a real character flaw for me that I have trouble sticking with one trainer for long. I just get bored and restless waiting for the next message. And I tend to jump recklessly when I discover a weakness. For example, if I go on a hunt and find myself having a lot of trouble hitting critters, I'll run back to the Healer's Guild and sign up with Higgy for a while.


I'm determined not to let this happen with Marshie. It's hard enough to get him to take you on as a trainee. I plan to earn as many PF ranks as I can in order to bring that asset to Clan Destine. I've been reading Azriel's scrolls and marvelling at his solo experiences throughout the lands. He has gone to places that I can't enter yet or even see the entrances of! That's what I spent a lot of the last hunt doing: wandering slowly along the treeline in the Fringe area looking for those telltale sparklies that mark a path.


Eventually the others tired of bashing ferals, and we tried LP, only to find it occupied. We then wandered over to Noids, which had just been cleaned out by another party. We decided to look around anyway, in case there might be a spawn, and sure enough we did have a small spawn that allowed us to bash a few noids of varying sizes.


After we'd cleared Noids as well, most of the group announced they needed to study. I decided to do the same, and Sim and Sian, both of whom still had some time on their hands, wished us well and headed off to Sav to do some damage among the maha. As they say, a good time was had by all.


That's all for now! It's time for me to put my quill and ink away and go earn some more PF ranks.

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